Stop "No conversation yet" placeholder from duplicating each time the user switches to crystal view and back
proposal 18, opened by owner
State accepted — agreed, and not yet done
No mark closes this yet, and nothing in the forge sets that field. The review lane is what will. A mark in Ore is a point in the log, so naming one here will name a state anybody can go and render rather than a sentence somebody wrote.
After returning to a fresh daimon session, the chat panel shows "No conversation yet. Ask below". When the user switches to crystal view and then back, the "No conversation yet..." message gets replicated a little lower each time, and this accumulation repeats on every subsequent switch. The empty-state placeholder should be rendered once, not re-appended on each view switch.
2 replies
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owner
agreed -
owner
Verified fixed and live. Toggling between Crystal and Chat no longer stacks duplicate empty-state placeholders.