oxedyne/fe2o3/fe2o3_graphics/src/pixmap.rs
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| 1 | //! A buffer of pixels, and the painting done onto it. |
| 2 | //! |
| 3 | //! [Written with AI entirely](https://need2know.ai/entirely-ai/code)\ |
| 4 | //! Anthropic Claude |
| 5 | |
| 6 | use crate::{ |
| 7 | colour::{ |
| 8 | Gradient, |
| 9 | Rgba, |
| 10 | }, |
| 11 | jpeg, |
| 12 | path::{ |
| 13 | Bounds, |
| 14 | Path, |
| 15 | Pt, |
| 16 | TOLERANCE, |
| 17 | }, |
| 18 | png, |
| 19 | raster::{ |
| 20 | FillRule, |
| 21 | Raster, |
| 22 | }, |
| 23 | stroke::Stroke, |
| 24 | transform::Transform, |
| 25 | }; |
| 26 | |
| 27 | use oxedyne_fe2o3_core::prelude::*; |
| 28 | |
| 29 | use std::path::Path as FilePath; |
| 30 | |
| 31 | // The most pixels a pixmap may hold, a ceiling against a size that is a mistake or an attack. |
| 32 | // A 16k by 16k image sits just under it. |
| 33 | pub const MAX_PIXELS: usize = 1 << 28; |
| 34 | |
| 35 | /// A rectangular buffer of RGBA pixels, eight bits per channel, with straight alpha. |
| 36 | /// |
| 37 | /// The layout is row-major, four bytes per pixel, which is what a PNG wants and what a GPU or a |
| 38 | /// window surface will take without a further copy. |
| 39 | #[derive(Clone, Debug, PartialEq)] |
| 40 | pub struct Pixmap { |
| 41 | w: usize, // width in pixels |
| 42 | h: usize, // height in pixels |
| 43 | data: Vec<u8>, // RGBA bytes, w * h * 4 of them |
| 44 | } |
| 45 | |
| 46 | impl Pixmap { |
| 47 | |
| 48 | /// Creates a transparent pixmap of the given size. |
| 49 | pub fn new(w: usize, h: usize) -> Outcome<Self> { |
| 50 | if w == 0 || h == 0 { |
| 51 | return Err(err!( |
| 52 | "A pixmap must have a positive size, but {} by {} was asked for.", w, h; |
| 53 | Invalid, Input)); |
| 54 | } |
| 55 | let n = match w.checked_mul(h) { |
| 56 | Some(n) => n, |
| 57 | None => return Err(err!( |
| 58 | "A pixmap of {} by {} pixels overflows a count of pixels.", w, h; |
| 59 | Invalid, Input, Overflow)), |
| 60 | }; |
| 61 | if n > MAX_PIXELS { |
| 62 | return Err(err!( |
| 63 | "A pixmap of {} by {} pixels holds {} pixels, over the ceiling of {}.", |
| 64 | w, h, n, MAX_PIXELS; |
| 65 | Invalid, Input, Excessive)); |
| 66 | } |
| 67 | Ok(Self { |
| 68 | w, |
| 69 | h, |
| 70 | data: vec![0; n * 4], |
| 71 | }) |
| 72 | } |
| 73 | |
| 74 | /// Takes RGBA bytes that came from somewhere else and calls them a pixmap. |
| 75 | /// |
| 76 | /// The bytes must be exactly `w * h * 4` of them, and a buffer that is not is refused rather |
| 77 | /// than padded or cut: a picture that arrived the wrong length is a picture whose sender and |
| 78 | /// receiver disagree about its size, and guessing which of them is right paints something |
| 79 | /// nobody drew. A caller with pixels from a decoder, a capture, or another process is the |
| 80 | /// reason this exists, since every other constructor here makes its own buffer. |
| 81 | pub fn from_data(w: usize, h: usize, data: Vec<u8>) -> Outcome<Self> { |
| 82 | let pm = res!(Self::new(w, h)); |
| 83 | if data.len() != pm.data.len() { |
| 84 | return Err(err!( |
| 85 | "A pixmap of {} by {} holds {} bytes of RGBA, but {} were given.", |
| 86 | w, h, pm.data.len(), data.len(); |
| 87 | Invalid, Input, Mismatch)); |
| 88 | } |
| 89 | Ok(Self { w, h, data }) |
| 90 | } |
| 91 | |
| 92 | pub fn filled(w: usize, h: usize, colour: Rgba) -> Outcome<Self> { |
| 93 | let mut pm = res!(Self::new(w, h)); |
| 94 | pm.fill(colour); |
| 95 | Ok(pm) |
| 96 | } |
| 97 | |
| 98 | pub fn width(&self) -> usize { |
| 99 | self.w |
| 100 | } |
| 101 | |
| 102 | pub fn height(&self) -> usize { |
| 103 | self.h |
| 104 | } |
| 105 | |
| 106 | pub fn data(&self) -> &[u8] { |
| 107 | &self.data |
| 108 | } |
| 109 | |
| 110 | pub fn data_mut(&mut self) -> &mut [u8] { |
| 111 | &mut self.data |
| 112 | } |
| 113 | |
| 114 | pub fn into_data(self) -> Vec<u8> { |
| 115 | self.data |
| 116 | } |
| 117 | |
| 118 | pub fn bounds(&self) -> Bounds { |
| 119 | Bounds { x0: 0.0, y0: 0.0, x1: self.w as f32, y1: self.h as f32 } |
| 120 | } |
| 121 | |
| 122 | pub fn fill(&mut self, colour: Rgba) { |
| 123 | for px in self.data.chunks_exact_mut(4) { |
| 124 | px[0] = colour.r; |
| 125 | px[1] = colour.g; |
| 126 | px[2] = colour.b; |
| 127 | px[3] = colour.a; |
| 128 | } |
| 129 | } |
| 130 | |
| 131 | pub fn pixel(&self, x: usize, y: usize) -> Option<Rgba> { |
| 132 | if x >= self.w || y >= self.h { |
| 133 | return None; |
| 134 | } |
| 135 | let i = (y * self.w + x) * 4; |
| 136 | Some(Rgba::new(self.data[i], self.data[i + 1], self.data[i + 2], self.data[i + 3])) |
| 137 | } |
| 138 | |
| 139 | /// Replaces the colour at a pixel, ignoring coordinates that fall outside. |
| 140 | pub fn set_pixel(&mut self, x: usize, y: usize, colour: Rgba) { |
| 141 | if x >= self.w || y >= self.h { |
| 142 | return; |
| 143 | } |
| 144 | let i = (y * self.w + x) * 4; |
| 145 | self.data[i] = colour.r; |
| 146 | self.data[i + 1] = colour.g; |
| 147 | self.data[i + 2] = colour.b; |
| 148 | self.data[i + 3] = colour.a; |
| 149 | } |
| 150 | |
| 151 | /// Composites a colour over the pixel already there, ignoring coordinates outside. |
| 152 | pub fn blend_pixel(&mut self, x: usize, y: usize, src: Rgba) { |
| 153 | if src.is_transparent() || x >= self.w || y >= self.h { |
| 154 | return; |
| 155 | } |
| 156 | let i = (y * self.w + x) * 4; |
| 157 | let dst = Rgba::new(self.data[i], self.data[i + 1], self.data[i + 2], self.data[i + 3]); |
| 158 | let out = src.over(dst); |
| 159 | self.data[i] = out.r; |
| 160 | self.data[i + 1] = out.g; |
| 161 | self.data[i + 2] = out.b; |
| 162 | self.data[i + 3] = out.a; |
| 163 | } |
| 164 | |
| 165 | /// Fills a path with a colour, anti-aliased, under the non-zero winding rule. |
| 166 | /// |
| 167 | /// The clip, if given, is taken at pixel granularity, so it is expected to fall on pixel |
| 168 | /// boundaries; layout produces such rectangles, and a fractional clip edge rounds outwards to |
| 169 | /// the pixel that contains it. |
| 170 | pub fn fill_path( |
| 171 | &mut self, |
| 172 | path: &Path, |
| 173 | t: &Transform, |
| 174 | colour: Rgba, |
| 175 | clip: Option<Bounds>, |
| 176 | ) |
| 177 | -> Outcome<()> |
| 178 | { |
| 179 | self.fill_path_with(path, t, colour, clip, FillRule::NonZero) |
| 180 | } |
| 181 | |
| 182 | /// Fills a path with a colour, anti-aliased, under a fill rule. |
| 183 | /// |
| 184 | /// Non-zero is what a glyph outline or a box wants, and is what [`Pixmap::fill_path`] takes. |
| 185 | /// Even-odd is for a shape whose overlaps are meant to read as holes: see [`FillRule`]. |
| 186 | pub fn fill_path_with( |
| 187 | &mut self, |
| 188 | path: &Path, |
| 189 | t: &Transform, |
| 190 | colour: Rgba, |
| 191 | clip: Option<Bounds>, |
| 192 | rule: FillRule, |
| 193 | ) |
| 194 | -> Outcome<()> |
| 195 | { |
| 196 | if colour.is_transparent() || path.is_empty() { |
| 197 | return Ok(()); |
| 198 | } |
| 199 | let bb = match path.bounds(t) { |
| 200 | Some(bb) => bb, |
| 201 | None => return Ok(()), |
| 202 | }; |
| 203 | let mut win = bb.intersect(self.bounds()); |
| 204 | if let Some(c) = clip { |
| 205 | win = win.intersect(c); |
| 206 | } |
| 207 | if win.is_empty() { |
| 208 | return Ok(()); |
| 209 | } |
| 210 | // The window in whole pixels: any pixel the shape touches at all. |
| 211 | let ix0 = win.x0.floor().max(0.0) as usize; |
| 212 | let iy0 = win.y0.floor().max(0.0) as usize; |
| 213 | let ix1 = (win.x1.ceil() as usize).min(self.w); |
| 214 | let iy1 = (win.y1.ceil() as usize).min(self.h); |
| 215 | if ix1 <= ix0 || iy1 <= iy0 { |
| 216 | return Ok(()); |
| 217 | } |
| 218 | let (ww, wh) = (ix1 - ix0, iy1 - iy0); |
| 219 | |
| 220 | let mut r = Raster::new(ww, wh); |
| 221 | let (ox, oy) = (ix0 as f32, iy0 as f32); |
| 222 | for contour in path.flatten(t, TOLERANCE) { |
| 223 | let local: Vec<Pt> = contour |
| 224 | .into_iter() |
| 225 | .map(|p| Pt::new(p.x - ox, p.y - oy)) |
| 226 | .collect(); |
| 227 | r.add_contour(&local); |
| 228 | } |
| 229 | let cov = r.coverage_with(rule); |
| 230 | |
| 231 | for wy in 0..wh { |
| 232 | for wx in 0..ww { |
| 233 | let c = cov[wy * ww + wx]; |
| 234 | if c > 0.0 { |
| 235 | self.blend_pixel(ix0 + wx, iy0 + wy, colour.with_coverage(c)); |
| 236 | } |
| 237 | } |
| 238 | } |
| 239 | Ok(()) |
| 240 | } |
| 241 | |
| 242 | /// Fills a path with a gradient, anti-aliased, under a fill rule. |
| 243 | /// |
| 244 | /// The gradient is expressed in the path's own coordinates and carried through the same |
| 245 | /// transform, so a shape and the shading on it move, rotate and scale together -- which is what |
| 246 | /// an SVG gradient without its own transform does, and what a caller who has just scaled a |
| 247 | /// drawing expects. A gradient that is not invertible under the transform, which is one that |
| 248 | /// has been collapsed to a line or a point, degenerates to the last stop's colour rather than |
| 249 | /// failing: a shape squashed flat has no shading left to compute. |
| 250 | pub fn fill_gradient( |
| 251 | &mut self, |
| 252 | path: &Path, |
| 253 | t: &Transform, |
| 254 | grad: &Gradient, |
| 255 | clip: Option<Bounds>, |
| 256 | rule: FillRule, |
| 257 | ) |
| 258 | -> Outcome<()> |
| 259 | { |
| 260 | if path.is_empty() { |
| 261 | return Ok(()); |
| 262 | } |
| 263 | let grad = res!(grad.prepare()); |
| 264 | let inv = match t.invert() { |
| 265 | Some(inv) => inv, |
| 266 | // A degenerate transform paints the shape's own last colour rather than nothing, since |
| 267 | // the shape is still there to be filled even where its shading is not. |
| 268 | None => { |
| 269 | let last = match grad.stops().last() { |
| 270 | Some(s) => s.colour, |
| 271 | None => return Ok(()), |
| 272 | }; |
| 273 | return self.fill_path_with(path, t, last, clip, rule); |
| 274 | }, |
| 275 | }; |
| 276 | let bb = match path.bounds(t) { |
| 277 | Some(bb) => bb, |
| 278 | None => return Ok(()), |
| 279 | }; |
| 280 | let mut win = bb.intersect(self.bounds()); |
| 281 | if let Some(c) = clip { |
| 282 | win = win.intersect(c); |
| 283 | } |
| 284 | if win.is_empty() { |
| 285 | return Ok(()); |
| 286 | } |
| 287 | let ix0 = win.x0.floor().max(0.0) as usize; |
| 288 | let iy0 = win.y0.floor().max(0.0) as usize; |
| 289 | let ix1 = (win.x1.ceil() as usize).min(self.w); |
| 290 | let iy1 = (win.y1.ceil() as usize).min(self.h); |
| 291 | if ix1 <= ix0 || iy1 <= iy0 { |
| 292 | return Ok(()); |
| 293 | } |
| 294 | let (ww, wh) = (ix1 - ix0, iy1 - iy0); |
| 295 | |
| 296 | let mut r = Raster::new(ww, wh); |
| 297 | let (ox, oy) = (ix0 as f32, iy0 as f32); |
| 298 | for contour in path.flatten(t, TOLERANCE) { |
| 299 | let local: Vec<Pt> = contour |
| 300 | .into_iter() |
| 301 | .map(|p| Pt::new(p.x - ox, p.y - oy)) |
| 302 | .collect(); |
| 303 | r.add_contour(&local); |
| 304 | } |
| 305 | let cov = r.coverage_with(rule); |
| 306 | |
| 307 | for wy in 0..wh { |
| 308 | for wx in 0..ww { |
| 309 | let c = cov[wy * ww + wx]; |
| 310 | if c > 0.0 { |
| 311 | // The pixel's centre, carried back into the coordinates the gradient is |
| 312 | // expressed in, which is where its position along the gradient is read. |
| 313 | let p = inv.apply(Pt::new(ox + (wx as f32) + 0.5, oy + (wy as f32) + 0.5)); |
| 314 | let colour = grad.sample(grad.position(p.x, p.y)); |
| 315 | if !colour.is_transparent() { |
| 316 | self.blend_pixel(ix0 + wx, iy0 + wy, colour.with_coverage(c)); |
| 317 | } |
| 318 | } |
| 319 | } |
| 320 | } |
| 321 | Ok(()) |
| 322 | } |
| 323 | |
| 324 | /// Strokes a path with a pen and fills the ink it leaves. |
| 325 | /// |
| 326 | /// The pen's width is in the path's own coordinates, so the transform scales the line along |
| 327 | /// with the shape, which is what a caller drawing the same diagram at two sizes wants. The pen's |
| 328 | /// tolerance is taken in pixels and divided by the transform's scale, as [`Path::flatten`] does |
| 329 | /// with its own, so that a shape enlarged tenfold is stroked ten times more finely rather than |
| 330 | /// coming out faceted. |
| 331 | pub fn stroke_path( |
| 332 | &mut self, |
| 333 | path: &Path, |
| 334 | t: &Transform, |
| 335 | colour: Rgba, |
| 336 | clip: Option<Bounds>, |
| 337 | pen: &Stroke, |
| 338 | ) |
| 339 | -> Outcome<()> |
| 340 | { |
| 341 | let mut pen = pen.clone(); |
| 342 | pen.tol = (pen.tol / t.scale_factor().max(f32::EPSILON)).max(f32::EPSILON); |
| 343 | let outline = res!(path.stroke(&pen)); |
| 344 | // Non-zero, always: the outline is a union of overlapping pieces. See [`crate::stroke`]. |
| 345 | self.fill_path(&outline, t, colour, clip) |
| 346 | } |
| 347 | |
| 348 | /// Fills an axis-aligned rectangle with a colour, anti-aliased at fractional edges. |
| 349 | pub fn fill_bounds(&mut self, b: Bounds, colour: Rgba, clip: Option<Bounds>) -> Outcome<()> { |
| 350 | if b.is_empty() { |
| 351 | return Ok(()); |
| 352 | } |
| 353 | let path = res!(Path::rect(b)); |
| 354 | self.fill_path(&path, &Transform::IDENTITY, colour, clip) |
| 355 | } |
| 356 | |
| 357 | /// Composites another pixmap over this one, with its top-left corner at `(x, y)`. |
| 358 | pub fn blit(&mut self, src: &Pixmap, x: i32, y: i32, clip: Option<Bounds>) { |
| 359 | for sy in 0..src.h { |
| 360 | for sx in 0..src.w { |
| 361 | let dx = x + (sx as i32); |
| 362 | let dy = y + (sy as i32); |
| 363 | if dx < 0 || dy < 0 { |
| 364 | continue; |
| 365 | } |
| 366 | let (dx, dy) = (dx as usize, dy as usize); |
| 367 | if let Some(c) = clip { |
| 368 | let (fx, fy) = ((dx as f32) + 0.5, (dy as f32) + 0.5); |
| 369 | if fx < c.x0 || fx >= c.x1 || fy < c.y0 || fy >= c.y1 { |
| 370 | continue; |
| 371 | } |
| 372 | } |
| 373 | if let Some(s) = src.pixel(sx, sy) { |
| 374 | self.blend_pixel(dx, dy, s); |
| 375 | } |
| 376 | } |
| 377 | } |
| 378 | } |
| 379 | |
| 380 | pub fn to_png(&self) -> Outcome<Vec<u8>> { |
| 381 | png::encode(self) |
| 382 | } |
| 383 | |
| 384 | pub fn from_png(buf: &[u8]) -> Outcome<Self> { |
| 385 | png::decode(buf) |
| 386 | } |
| 387 | |
| 388 | pub fn save_png<P: AsRef<FilePath>>(&self, path: P) -> Outcome<()> { |
| 389 | let buf = res!(self.to_png()); |
| 390 | res!(std::fs::write(path.as_ref(), &buf)); |
| 391 | Ok(()) |
| 392 | } |
| 393 | |
| 394 | pub fn load_png<P: AsRef<FilePath>>(path: P) -> Outcome<Self> { |
| 395 | let buf = res!(std::fs::read(path.as_ref())); |
| 396 | Self::from_png(&buf) |
| 397 | } |
| 398 | |
| 399 | /// JPEG carries no alpha channel, so a pixel that is not opaque is composited over white. |
| 400 | pub fn to_jpeg(&self) -> Outcome<Vec<u8>> { |
| 401 | jpeg::encode(self) |
| 402 | } |
| 403 | |
| 404 | pub fn from_jpeg(buf: &[u8]) -> Outcome<Self> { |
| 405 | jpeg::decode(buf) |
| 406 | } |
| 407 | |
| 408 | pub fn save_jpeg<P: AsRef<FilePath>>(&self, path: P) -> Outcome<()> { |
| 409 | let buf = res!(self.to_jpeg()); |
| 410 | res!(std::fs::write(path.as_ref(), &buf)); |
| 411 | Ok(()) |
| 412 | } |
| 413 | |
| 414 | pub fn load_jpeg<P: AsRef<FilePath>>(path: P) -> Outcome<Self> { |
| 415 | let buf = res!(std::fs::read(path.as_ref())); |
| 416 | Self::from_jpeg(&buf) |
| 417 | } |
| 418 | } |
| 419 | |
| 420 | #[cfg(test)] |
| 421 | mod tests { |
| 422 | use super::*; |
| 423 | |
| 424 | /// The colour at a pixel a test asserts is in range. |
| 425 | fn px(pm: &Pixmap, x: usize, y: usize) -> Outcome<Rgba> { |
| 426 | match pm.pixel(x, y) { |
| 427 | Some(c) => Ok(c), |
| 428 | None => Err(err!( |
| 429 | "The pixel ({}, {}) lies outside a pixmap of {} by {}.", |
| 430 | x, y, pm.width(), pm.height(); |
| 431 | Invalid, Input, Range)), |
| 432 | } |
| 433 | } |
| 434 | |
| 435 | #[test] |
| 436 | fn test_a_zero_sized_pixmap_is_refused_00() { |
| 437 | assert!(Pixmap::new(0, 10).is_err()); |
| 438 | assert!(Pixmap::new(10, 0).is_err()); |
| 439 | } |
| 440 | |
| 441 | #[test] |
| 442 | fn test_an_absurd_pixmap_is_refused_01() { |
| 443 | assert!(Pixmap::new(1 << 20, 1 << 20).is_err()); |
| 444 | } |
| 445 | |
| 446 | #[test] |
| 447 | fn test_fill_sets_every_pixel_02() -> Outcome<()> { |
| 448 | let mut pm = res!(Pixmap::new(4, 4)); |
| 449 | pm.fill(Rgba::WHITE); |
| 450 | for y in 0..4 { |
| 451 | for x in 0..4 { |
| 452 | assert_eq!(res!(px(&pm, x, y)), Rgba::WHITE); |
| 453 | } |
| 454 | } |
| 455 | Ok(()) |
| 456 | } |
| 457 | |
| 458 | #[test] |
| 459 | fn test_a_filled_rect_lands_where_it_should_03() -> Outcome<()> { |
| 460 | let mut pm = res!(Pixmap::filled(10, 10, Rgba::WHITE)); |
| 461 | res!(pm.fill_bounds(Bounds::new(2.0, 2.0, 8.0, 8.0), Rgba::BLACK, None)); |
| 462 | assert_eq!(res!(px(&pm, 5, 5)), Rgba::BLACK, "inside"); |
| 463 | assert_eq!(res!(px(&pm, 0, 0)), Rgba::WHITE, "outside"); |
| 464 | assert_eq!(res!(px(&pm, 1, 1)), Rgba::WHITE, "just outside"); |
| 465 | assert_eq!(res!(px(&pm, 2, 2)), Rgba::BLACK, "just inside"); |
| 466 | Ok(()) |
| 467 | } |
| 468 | |
| 469 | #[test] |
| 470 | fn test_a_clip_holds_paint_back_04() -> Outcome<()> { |
| 471 | let mut pm = res!(Pixmap::filled(10, 10, Rgba::WHITE)); |
| 472 | let clip = Bounds::new(0.0, 0.0, 5.0, 10.0); |
| 473 | res!(pm.fill_bounds(Bounds::new(0.0, 0.0, 10.0, 10.0), Rgba::BLACK, Some(clip))); |
| 474 | assert_eq!(res!(px(&pm, 4, 5)), Rgba::BLACK, "inside the clip"); |
| 475 | assert_eq!(res!(px(&pm, 6, 5)), Rgba::WHITE, "outside the clip"); |
| 476 | Ok(()) |
| 477 | } |
| 478 | |
| 479 | #[test] |
| 480 | fn test_a_half_pixel_edge_is_soft_05() -> Outcome<()> { |
| 481 | let mut pm = res!(Pixmap::filled(4, 4, Rgba::WHITE)); |
| 482 | res!(pm.fill_bounds(Bounds::new(0.0, 0.0, 0.5, 4.0), Rgba::BLACK, None)); |
| 483 | let p = res!(px(&pm, 0, 0)); |
| 484 | assert!(p.r > 100 && p.r < 160, "expected a half-covered grey, found {}", p.r); |
| 485 | Ok(()) |
| 486 | } |
| 487 | |
| 488 | #[test] |
| 489 | fn test_transparent_paint_changes_nothing_06() -> Outcome<()> { |
| 490 | let mut pm = res!(Pixmap::filled(4, 4, Rgba::WHITE)); |
| 491 | let before = pm.clone(); |
| 492 | res!(pm.fill_bounds(Bounds::new(0.0, 0.0, 4.0, 4.0), Rgba::TRANSPARENT, None)); |
| 493 | assert_eq!(pm, before); |
| 494 | Ok(()) |
| 495 | } |
| 496 | |
| 497 | #[test] |
| 498 | fn test_blit_composites_and_clips_07() -> Outcome<()> { |
| 499 | let mut dst = res!(Pixmap::filled(8, 8, Rgba::WHITE)); |
| 500 | let src = res!(Pixmap::filled(4, 4, Rgba::BLACK)); |
| 501 | dst.blit(&src, 6, 6, None); // Half of it hangs off the edge. |
| 502 | assert_eq!(res!(px(&dst, 7, 7)), Rgba::BLACK); |
| 503 | assert_eq!(res!(px(&dst, 5, 5)), Rgba::WHITE); |
| 504 | assert_eq!(dst.width(), 8, "the destination must not have grown"); |
| 505 | Ok(()) |
| 506 | } |
| 507 | #[test] |
| 508 | fn test_a_gradient_fill_shades_along_its_axis_08() -> Outcome<()> { |
| 509 | let mut pm = res!(Pixmap::new(64, 8)); |
| 510 | let path = res!(Path::rect(Bounds::new(0.0, 0.0, 64.0, 8.0))); |
| 511 | let g = Gradient::two((0.0, 0.0), (64.0, 0.0), Rgba::BLACK, Rgba::WHITE); |
| 512 | res!(pm.fill_gradient(&path, &Transform::IDENTITY, &g, None, FillRule::NonZero)); |
| 513 | // Along the axis the red channel rises and never falls. |
| 514 | let mut last = 0u8; |
| 515 | for x in 0..64 { |
| 516 | let c = match pm.pixel(x, 4) { |
| 517 | Some(c) => c, |
| 518 | None => return Err(err!("Reading pixel {}.", x; Invalid, Input, Range)), |
| 519 | }; |
| 520 | req!(c.a, 255); |
| 521 | assert!(c.r >= last, "the ramp fell at x = {}: {} after {}", x, c.r, last); |
| 522 | last = c.r; |
| 523 | } |
| 524 | // Across the axis nothing changes. |
| 525 | req!(pm.pixel(20, 0), pm.pixel(20, 7)); |
| 526 | Ok(()) |
| 527 | } |
| 528 | |
| 529 | #[test] |
| 530 | fn test_a_gradient_travels_with_the_transform_09() -> Outcome<()> { |
| 531 | // The gradient is expressed in the path\'s coordinates, so scaling the drawing scales the |
| 532 | // shading with it: the pixel at twice the distance is the colour that was at half of it. |
| 533 | let g = Gradient::two((0.0, 0.0), (32.0, 0.0), Rgba::BLACK, Rgba::WHITE); |
| 534 | let path = res!(Path::rect(Bounds::new(0.0, 0.0, 32.0, 4.0))); |
| 535 | |
| 536 | let mut plain = res!(Pixmap::new(64, 8)); |
| 537 | res!(plain.fill_gradient(&path, &Transform::IDENTITY, &g, None, FillRule::NonZero)); |
| 538 | let mut twice = res!(Pixmap::new(64, 8)); |
| 539 | res!(twice.fill_gradient(&path, &Transform::scale(2.0, 2.0), &g, None, FillRule::NonZero)); |
| 540 | |
| 541 | for x in (2..30).step_by(4) { |
| 542 | let a = match plain.pixel(x, 1) { |
| 543 | Some(c) => c, |
| 544 | None => return Err(err!("Reading pixel {}.", x; Invalid, Input, Range)), |
| 545 | }; |
| 546 | let b = match twice.pixel(x * 2 + 1, 3) { |
| 547 | Some(c) => c, |
| 548 | None => return Err(err!("Reading pixel {}.", x * 2 + 1; Invalid, Input, Range)), |
| 549 | }; |
| 550 | assert!((a.r as i32 - b.r as i32).abs() <= 4, |
| 551 | "at x = {} the scaled shading reads {} where {} was drawn", x, b.r, a.r); |
| 552 | } |
| 553 | Ok(()) |
| 554 | } |
| 555 | |
| 556 | } |