oxedyne/fe2o3/fe2o3_ore/src/seq/slot.rs
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| 1 | //! The placement layer: slots, how they divide, and how they order. |
| 2 | //! |
| 3 | //! A repository is an ordered set of slots, each claiming a run of content. The |
| 4 | //! order is Fugue's -- slots form a left-child / right-child tree whose in-order |
| 5 | //! traversal is the text -- with one departure: an origin names a content |
| 6 | //! identifier rather than an element, and is resolved through the claim register |
| 7 | //! at render time. That departure is the whole design, because it is what lets |
| 8 | //! an insertion follow the content it was written against when a move takes that |
| 9 | //! content elsewhere, into another file included. |
| 10 | //! |
| 11 | //! # One forest, and a file is a subtree |
| 12 | //! |
| 13 | //! There is one tree for the whole repository rather than one per file, and its |
| 14 | //! root children are exactly the **seed** slots: one per file, claiming that |
| 15 | //! file's origin anchor. A file is the subtree beneath its seed, so a slot's file |
| 16 | //! is read off the tree rather than off the record, and a move between files |
| 17 | //! needs no routing -- its destination anchor already names content in the file |
| 18 | //! it lands in. |
| 19 | //! |
| 20 | //! Resolving origins induces a directed graph over slots, an edge from S to T |
| 21 | //! when S's origin names content T owns. Where that graph is acyclic the order |
| 22 | //! is a function of the operation set and nothing else. Where it is not -- |
| 23 | //! two moves whose destinations sit inside each other's sources, or a move whose |
| 24 | //! destination sits inside its own source -- one edge is demoted to the splice |
| 25 | //! that created the anchored content, which is strictly earlier in op order than |
| 26 | //! anything in the cycle and so cannot be in it. |
| 27 | //! |
| 28 | //! Demotion is the answer for a cycle inside one file, and only for that. A cycle |
| 29 | //! that crosses a file boundary is arbitrated instead, by the render, and |
| 30 | //! [`Slots::cycles`] is what tells it where the cycles are. |
| 31 | //! |
| 32 | //! [Written with AI entirely](https://need2know.ai/entirely-ai/code)\ |
| 33 | //! Anthropic Claude |
| 34 | |
| 35 | use crate::id::{ |
| 36 | Anchor, |
| 37 | ContentId, |
| 38 | ContentRange, |
| 39 | OpId, |
| 40 | Side, |
| 41 | }; |
| 42 | use crate::op::{ |
| 43 | Op, |
| 44 | Placing, |
| 45 | }; |
| 46 | use crate::seq::claim::Claims; |
| 47 | use crate::seq::OpOrder; |
| 48 | |
| 49 | use oxedyne_fe2o3_core::prelude::*; |
| 50 | |
| 51 | use std::collections::{ |
| 52 | BTreeMap, |
| 53 | BTreeSet, |
| 54 | }; |
| 55 | use std::fmt; |
| 56 | |
| 57 | |
| 58 | /// Which of a slot's two origins is meant. |
| 59 | #[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)] |
| 60 | pub enum Origin { |
| 61 | Left, // what the slot follows |
| 62 | Right, // what the slot precedes |
| 63 | } |
| 64 | |
| 65 | impl Origin { |
| 66 | pub const fn code(&self) -> u8 { |
| 67 | match self { |
| 68 | Self::Left => 0, |
| 69 | Self::Right => 1, |
| 70 | } |
| 71 | } |
| 72 | |
| 73 | pub fn from_code(code: u8) |
| 74 | -> Outcome<Self> |
| 75 | { |
| 76 | match code { |
| 77 | 0 => Ok(Self::Left), |
| 78 | 1 => Ok(Self::Right), |
| 79 | other => Err(err!( |
| 80 | "An Origin code is 0 for Left or 1 for Right, got {}.", other; |
| 81 | Decode, Input, Invalid)), |
| 82 | } |
| 83 | } |
| 84 | } |
| 85 | |
| 86 | impl fmt::Display for Origin { |
| 87 | fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { |
| 88 | match self { |
| 89 | Self::Left => write!(f, "left"), |
| 90 | Self::Right => write!(f, "right"), |
| 91 | } |
| 92 | } |
| 93 | } |
| 94 | |
| 95 | |
| 96 | /// One placed view of a run of content. |
| 97 | /// |
| 98 | /// `sub` is the byte offset of this piece within everything its placing |
| 99 | /// operation placed, which is what makes a split arithmetic: both halves keep |
| 100 | /// the placing operation and take `sub` values derived from the split point, so |
| 101 | /// nothing is minted and two replicas that split the same slot at different |
| 102 | /// points compose. |
| 103 | #[derive(Clone, Debug, Eq, PartialEq)] |
| 104 | pub struct Slot { |
| 105 | pub place: OpId, // the operation that placed the slot |
| 106 | pub sub: u64, // byte offset within its placement |
| 107 | pub claim: ContentRange, // the content the slot shows |
| 108 | pub left: Option<Anchor>, // left origin as recorded |
| 109 | pub right: Option<Anchor>, // right origin as recorded |
| 110 | pub seed: bool, // a file's origin anchor, and a root child |
| 111 | } |
| 112 | |
| 113 | impl Slot { |
| 114 | /// The key by which same-side siblings are ordered: op order of the placing |
| 115 | /// operation, then offset within that placement. |
| 116 | pub fn order_key(&self) -> (OpOrder, u64) { |
| 117 | (OpOrder::of(&self.place), self.sub) |
| 118 | } |
| 119 | } |
| 120 | |
| 121 | |
| 122 | /// Every slot an operation set places, divided at every anchor's cut point. |
| 123 | #[derive(Clone, Debug, Default)] |
| 124 | pub struct Slots { |
| 125 | slots: Vec<Slot>, // in placement and division order |
| 126 | by_place: BTreeMap<OpId, Vec<usize>>, // indices by placer, sorted by claim |
| 127 | prev: Vec<Option<usize>>, // the preceding piece of a placement |
| 128 | placed: usize, // slots placed before dividing |
| 129 | } |
| 130 | |
| 131 | impl Slots { |
| 132 | |
| 133 | /// Places one seed slot per file, one slot per splice and one per source run |
| 134 | /// of a move, then divides every slot at every anchor that falls strictly |
| 135 | /// inside its claim. |
| 136 | /// |
| 137 | /// Dividing at every anchor, whether or not the anchor is used, is what |
| 138 | /// makes the division a function of the operation set rather than of the |
| 139 | /// order the anchors arrived in. |
| 140 | pub fn place(ops: &[(OpId, &Op)]) |
| 141 | -> Outcome<Self> |
| 142 | { |
| 143 | Self::place_without(ops, &BTreeSet::new()) |
| 144 | } |
| 145 | |
| 146 | /// Places the slots as [`Slots::place`] does, except that a move named in |
| 147 | /// `voided` places none. |
| 148 | /// |
| 149 | /// A voided move holds no claim either (see [`Claims::build_without`]), so no |
| 150 | /// origin can resolve to it and nothing is left behind by leaving its slots |
| 151 | /// out: the bytes render from whoever owns them now, which is where they were |
| 152 | /// before the move. |
| 153 | /// |
| 154 | /// **The cut points are still taken from every operation's origins, voided |
| 155 | /// ones included.** Division has to be a function of the operation set alone, |
| 156 | /// or two replicas that void at different moments would divide their slots |
| 157 | /// differently and diverge, and the whole point of the render is that they do |
| 158 | /// not. |
| 159 | pub fn place_without(ops: &[(OpId, &Op)], voided: &BTreeSet<OpId>) |
| 160 | -> Outcome<Self> |
| 161 | { |
| 162 | let mut slots: Vec<Slot> = Vec::new(); |
| 163 | for (id, op) in ops { |
| 164 | if voided.contains(id) && op.is_move() { |
| 165 | continue; |
| 166 | } |
| 167 | match op { |
| 168 | Op::FileCreate { .. } => { |
| 169 | slots.push(Slot { |
| 170 | place: *id, |
| 171 | sub: 0, |
| 172 | claim: res!(ContentRange::new(*id, 0, 1)), |
| 173 | left: None, |
| 174 | right: None, |
| 175 | seed: true, |
| 176 | }); |
| 177 | }, |
| 178 | Op::Splice { left, right, insert, .. } => { |
| 179 | if insert.is_empty() { |
| 180 | continue; |
| 181 | } |
| 182 | slots.push(Slot { |
| 183 | place: *id, |
| 184 | sub: 0, |
| 185 | claim: res!(ContentRange::new(*id, 0, insert.len() as u64)), |
| 186 | left: *left, |
| 187 | right: *right, |
| 188 | seed: false, |
| 189 | }); |
| 190 | }, |
| 191 | Op::Move { src, left, right } => { |
| 192 | let mut sub = 0u64; |
| 193 | for r in src { |
| 194 | if r.is_empty() { |
| 195 | continue; |
| 196 | } |
| 197 | slots.push(Slot { |
| 198 | place: *id, |
| 199 | sub, |
| 200 | claim: *r, |
| 201 | left: *left, |
| 202 | right: *right, |
| 203 | seed: false, |
| 204 | }); |
| 205 | sub += r.len(); |
| 206 | } |
| 207 | }, |
| 208 | // A forgotten operation keeps its place in the order exactly as |
| 209 | // it stood, so that what was anchored inside it is laid out where |
| 210 | // it always was; only the bytes are gone, and they are buried. |
| 211 | Op::Forgotten { placing: Placing::File } => { |
| 212 | slots.push(Slot { |
| 213 | place: *id, |
| 214 | sub: 0, |
| 215 | claim: res!(ContentRange::new(*id, 0, 1)), |
| 216 | left: None, |
| 217 | right: None, |
| 218 | seed: true, |
| 219 | }); |
| 220 | }, |
| 221 | Op::Forgotten { placing: Placing::Splice { left, right, len, .. } } => { |
| 222 | if *len == 0 { |
| 223 | continue; |
| 224 | } |
| 225 | slots.push(Slot { |
| 226 | place: *id, |
| 227 | sub: 0, |
| 228 | claim: res!(ContentRange::new(*id, 0, *len)), |
| 229 | left: *left, |
| 230 | right: *right, |
| 231 | seed: false, |
| 232 | }); |
| 233 | }, |
| 234 | _ => (), |
| 235 | } |
| 236 | } |
| 237 | let placed = slots.len(); |
| 238 | |
| 239 | // One cut point in content space per anchor, on the side the anchor |
| 240 | // binds to. |
| 241 | let mut cuts: BTreeMap<OpId, BTreeSet<u64>> = BTreeMap::new(); |
| 242 | for (_, op) in ops { |
| 243 | let (l, r) = op.origins(); |
| 244 | for a in [l, r].into_iter().flatten() { |
| 245 | let at = match a.side { |
| 246 | Side::Before => a.content.off, |
| 247 | Side::After => a.content.off + 1, |
| 248 | }; |
| 249 | cuts.entry(a.content.op).or_default().insert(at); |
| 250 | } |
| 251 | } |
| 252 | |
| 253 | let mut divided: Vec<Slot> = Vec::with_capacity(slots.len()); |
| 254 | for slot in slots.drain(..) { |
| 255 | let mut from = slot.claim.from(); |
| 256 | if let Some(set) = cuts.get(&slot.claim.op()) { |
| 257 | for cut in set.range((slot.claim.from() + 1)..slot.claim.to()) { |
| 258 | divided.push(Slot { |
| 259 | place: slot.place, |
| 260 | sub: slot.sub + (from - slot.claim.from()), |
| 261 | claim: res!(ContentRange::new(slot.claim.op(), from, *cut)), |
| 262 | left: slot.left, |
| 263 | right: slot.right, |
| 264 | seed: slot.seed, |
| 265 | }); |
| 266 | from = *cut; |
| 267 | } |
| 268 | } |
| 269 | divided.push(Slot { |
| 270 | place: slot.place, |
| 271 | sub: slot.sub + (from - slot.claim.from()), |
| 272 | claim: res!(ContentRange::new(slot.claim.op(), from, slot.claim.to())), |
| 273 | left: slot.left, |
| 274 | right: slot.right, |
| 275 | seed: slot.seed, |
| 276 | }); |
| 277 | } |
| 278 | let slots = divided; |
| 279 | let n = slots.len(); |
| 280 | |
| 281 | // An index for owner lookup, and the chain of pieces of one placement. |
| 282 | let mut by_place: BTreeMap<OpId, Vec<usize>> = BTreeMap::new(); |
| 283 | for (i, slot) in slots.iter().enumerate() { |
| 284 | by_place.entry(slot.place).or_default().push(i); |
| 285 | } |
| 286 | let mut prev: Vec<Option<usize>> = vec![None; n]; |
| 287 | for idxs in by_place.values_mut() { |
| 288 | idxs.sort_by_key(|i| (slots[*i].claim.op(), slots[*i].claim.from())); |
| 289 | let mut chain: Vec<usize> = idxs.clone(); |
| 290 | chain.sort_by_key(|i| slots[*i].sub); |
| 291 | for pair in chain.windows(2) { |
| 292 | prev[pair[1]] = Some(pair[0]); |
| 293 | } |
| 294 | } |
| 295 | |
| 296 | Ok(Self { slots, by_place, prev, placed }) |
| 297 | } |
| 298 | |
| 299 | /// The slots, in no particular order. |
| 300 | pub fn all(&self) -> &[Slot] { |
| 301 | &self.slots |
| 302 | } |
| 303 | |
| 304 | pub fn get(&self, i: usize) |
| 305 | -> Outcome<&Slot> |
| 306 | { |
| 307 | match self.slots.get(i) { |
| 308 | Some(s) => Ok(s), |
| 309 | None => Err(err!( |
| 310 | "Slot {} does not exist; there are {}.", i, self.slots.len(); |
| 311 | Bug, Index, Range)), |
| 312 | } |
| 313 | } |
| 314 | |
| 315 | /// The number of slots after dividing. |
| 316 | pub fn len(&self) -> usize { |
| 317 | self.slots.len() |
| 318 | } |
| 319 | |
| 320 | pub fn is_empty(&self) -> bool { |
| 321 | self.slots.is_empty() |
| 322 | } |
| 323 | |
| 324 | /// The number of slots placed before dividing, which is one per splice and one |
| 325 | /// per source run of a move. |
| 326 | pub fn placed(&self) -> usize { |
| 327 | self.placed |
| 328 | } |
| 329 | |
| 330 | /// How a flag raised against `(operation, offset)` finds the slot it is about, |
| 331 | /// the pair being what the flags name and what a reader can act on. |
| 332 | pub fn find(&self, place: &OpId, sub: u64) |
| 333 | -> Option<usize> |
| 334 | { |
| 335 | self.by_place.get(place) |
| 336 | .and_then(|idxs| idxs.iter().copied().find(|i| self.slots[*i].sub == sub)) |
| 337 | } |
| 338 | |
| 339 | /// The preceding piece of this placement, if this is not the first. |
| 340 | pub fn prev(&self, i: usize) |
| 341 | -> Option<usize> |
| 342 | { |
| 343 | self.prev.get(i).copied().flatten() |
| 344 | } |
| 345 | |
| 346 | /// The slot that currently shows the named byte. |
| 347 | /// |
| 348 | /// With `demoted` set, the claim register is ignored and the slot placed by |
| 349 | /// the splice that created the byte is returned instead, which is the |
| 350 | /// fallback the cycle rule falls back to. |
| 351 | pub fn owner_slot(&self, cid: &ContentId, claims: &Claims, demoted: bool) |
| 352 | -> Outcome<usize> |
| 353 | { |
| 354 | let owner = if demoted { cid.op } else { claims.owner(cid) }; |
| 355 | let idxs = match self.by_place.get(&owner) { |
| 356 | Some(v) => v, |
| 357 | None => return Err(err!( |
| 358 | "No slot placed by {} shows {}; the operation set is not causally \ |
| 359 | complete.", owner, cid; |
| 360 | Invalid, Input, Missing)), |
| 361 | }; |
| 362 | // The index is sorted by claimed content, so the slot covering the byte, |
| 363 | // if there is one, is the last whose claim starts at or before it. |
| 364 | let key = (cid.op, cid.off); |
| 365 | let pos = idxs.partition_point( |
| 366 | |i| (self.slots[*i].claim.op(), self.slots[*i].claim.from()) <= key); |
| 367 | if pos > 0 { |
| 368 | let i = idxs[pos - 1]; |
| 369 | if self.slots[i].claim.contains(cid) { |
| 370 | return Ok(i); |
| 371 | } |
| 372 | } |
| 373 | Err(err!( |
| 374 | "The slots placed by {} do not cover {}, which they are recorded as \ |
| 375 | showing.", owner, cid; |
| 376 | Bug, Missing)) |
| 377 | } |
| 378 | |
| 379 | /// Resolves a slot's two origins, honouring the demotion state. |
| 380 | /// |
| 381 | /// A left origin binds after a byte and a right origin before one. The |
| 382 | /// reverse is refused rather than guessed at: a left origin bound before a |
| 383 | /// byte would name the slot preceding that byte's owner, which is not |
| 384 | /// determinable without first knowing the order the origin is being used to |
| 385 | /// decide. |
| 386 | fn origins_of(&self, i: usize, claims: &Claims, dem: &[(bool, bool)]) |
| 387 | -> Outcome<(Option<usize>, Option<usize>)> |
| 388 | { |
| 389 | let slot = res!(self.get(i)); |
| 390 | let mut left = None; |
| 391 | let mut right = None; |
| 392 | if let Some(a) = slot.left { |
| 393 | if a.side != Side::After { |
| 394 | return Err(err!( |
| 395 | "The left origin {} binds before its byte; a left origin binds \ |
| 396 | after one.", a; |
| 397 | Invalid, Input)); |
| 398 | } |
| 399 | left = Some(res!(self.owner_slot(&a.content, claims, dem[i].0))); |
| 400 | } |
| 401 | if let Some(a) = slot.right { |
| 402 | if a.side != Side::Before { |
| 403 | return Err(err!( |
| 404 | "The right origin {} binds after its byte; a right origin binds \ |
| 405 | before one.", a; |
| 406 | Invalid, Input)); |
| 407 | } |
| 408 | right = Some(res!(self.owner_slot(&a.content, claims, dem[i].1))); |
| 409 | } |
| 410 | Ok((left, right)) |
| 411 | } |
| 412 | |
| 413 | /// The cycles of the anchor graph, before anything is demoted. |
| 414 | /// |
| 415 | /// The graph is the one [`Slots::order`] builds on its first pass, and a cycle |
| 416 | /// is a strongly connected component with more than one member, or one member |
| 417 | /// with an edge to itself. Each is returned in op order, and a slot that is not |
| 418 | /// on a cycle is in none of them. |
| 419 | /// |
| 420 | /// This is what the cross-file rule needs and demotion does not. Demotion asks |
| 421 | /// only which slot is blocked, and a blocked slot need not be on a cycle -- it |
| 422 | /// may merely sit downstream of one -- whereas a rule that voids a whole move |
| 423 | /// has to name the moves the cycle actually runs through. |
| 424 | pub fn cycles(&self, claims: &Claims) |
| 425 | -> Outcome<Vec<Vec<usize>>> |
| 426 | { |
| 427 | let n = self.slots.len(); |
| 428 | let dem: Vec<(bool, bool)> = vec![(false, false); n]; |
| 429 | let mut deps: Vec<Vec<usize>> = vec![Vec::new(); n]; |
| 430 | for (i, dep) in deps.iter_mut().enumerate() { |
| 431 | if let Some(x) = self.prev(i) { |
| 432 | dep.push(x); |
| 433 | continue; |
| 434 | } |
| 435 | let (l, r) = res!(self.origins_of(i, claims, &dem)); |
| 436 | for x in [l, r].into_iter().flatten() { |
| 437 | dep.push(x); |
| 438 | } |
| 439 | } |
| 440 | Ok(self.components(&deps)) |
| 441 | } |
| 442 | |
| 443 | /// The strongly connected components of a dependency graph that are cycles, |
| 444 | /// each sorted by op order, by Tarjan's algorithm run iteratively. |
| 445 | fn components(&self, deps: &[Vec<usize>]) -> Vec<Vec<usize>> { |
| 446 | let n = deps.len(); |
| 447 | // Depth-first index and low link of each slot, and whether it is on the |
| 448 | // component stack. |
| 449 | let mut index: Vec<Option<usize>> = vec![None; n]; |
| 450 | let mut low: Vec<usize> = vec![0; n]; |
| 451 | let mut on: Vec<bool> = vec![false; n]; |
| 452 | let mut stack: Vec<usize> = Vec::new(); |
| 453 | let mut next = 0usize; |
| 454 | let mut out: Vec<Vec<usize>> = Vec::new(); |
| 455 | // The explicit call stack: a slot, and how far through its dependencies the |
| 456 | // walk had got when it descended. |
| 457 | let mut work: Vec<(usize, usize)> = Vec::new(); |
| 458 | for root in 0..n { |
| 459 | if index[root].is_some() { |
| 460 | continue; |
| 461 | } |
| 462 | work.push((root, 0)); |
| 463 | while let Some((v, at)) = work.pop() { |
| 464 | if at == 0 { |
| 465 | index[v] = Some(next); |
| 466 | low[v] = next; |
| 467 | next += 1; |
| 468 | stack.push(v); |
| 469 | on[v] = true; |
| 470 | } |
| 471 | let mut descended = false; |
| 472 | for (k, w) in deps[v].iter().enumerate().skip(at) { |
| 473 | match index[*w] { |
| 474 | None => { |
| 475 | work.push((v, k + 1)); |
| 476 | work.push((*w, 0)); |
| 477 | descended = true; |
| 478 | break; |
| 479 | }, |
| 480 | Some(seen) => { |
| 481 | if on[*w] { |
| 482 | low[v] = low[v].min(seen); |
| 483 | } |
| 484 | }, |
| 485 | } |
| 486 | } |
| 487 | if descended { |
| 488 | continue; |
| 489 | } |
| 490 | if Some(low[v]) == index[v] { |
| 491 | let mut scc: Vec<usize> = Vec::new(); |
| 492 | while let Some(w) = stack.pop() { |
| 493 | on[w] = false; |
| 494 | scc.push(w); |
| 495 | if w == v { |
| 496 | break; |
| 497 | } |
| 498 | } |
| 499 | if scc.len() > 1 || deps[v].contains(&v) { |
| 500 | scc.sort_by_key(|i| { |
| 501 | let (ord, sub) = self.slots[*i].order_key(); |
| 502 | (ord, sub, *i) |
| 503 | }); |
| 504 | out.push(scc); |
| 505 | } |
| 506 | } |
| 507 | // A finished slot hands its low link back to whoever descended into |
| 508 | // it, which is the entry now on top of the work stack. |
| 509 | if let Some((parent, _)) = work.last().copied() { |
| 510 | low[parent] = low[parent].min(low[v]); |
| 511 | } |
| 512 | } |
| 513 | } |
| 514 | out.sort_by_key(|scc| scc.first().copied().unwrap_or(0)); |
| 515 | out |
| 516 | } |
| 517 | |
| 518 | /// Orders the slots topologically over the anchor graph, breaking any cycle |
| 519 | /// by demotion. |
| 520 | /// |
| 521 | /// Cycles are broken one edge at a time: the blocked slot lowest in op order |
| 522 | /// has its left origin demoted to the creating splice, then its right, and |
| 523 | /// only then are the edges dropped. Each demotion strictly reduces the number |
| 524 | /// of cycle edges, because the fallback target precedes every slot in the |
| 525 | /// cycle in op order and so cannot be in it, which is why this terminates. |
| 526 | /// |
| 527 | /// The graph is rebuilt after each demotion, so the cost is the number of |
| 528 | /// demotions times the number of slots. Finding the strongly connected |
| 529 | /// components once and demoting every cycle's lowest edge in a single pass |
| 530 | /// would reach the same answer for less, and is the obvious thing to do when |
| 531 | /// this becomes the render's cost centre. |
| 532 | /// |
| 533 | /// **Every cycle this sees is inside one file.** A cycle that crosses a file |
| 534 | /// boundary is arbitrated before the order is asked for, by |
| 535 | /// [`crate::seq::Sequence::render_with`], and its losing moves are voided, so |
| 536 | /// by the time this runs no such cycle is left. Demoting an origin inside one |
| 537 | /// file lands a placement at a stale position, which is deterministic, |
| 538 | /// flagged and safe; demoting one across two would land it in the other file, |
| 539 | /// and that is the outcome the arbitration exists to prevent. |
| 540 | pub fn order(&self, claims: &Claims) |
| 541 | -> Outcome<Order> |
| 542 | { |
| 543 | let n = self.slots.len(); |
| 544 | // Whether each origin of each slot has been demoted, and then dropped. |
| 545 | let mut dem: Vec<(bool, bool)> = vec![(false, false); n]; |
| 546 | let mut cut: Vec<(bool, bool)> = vec![(false, false); n]; |
| 547 | let mut demoted: Vec<(OpId, u64, Origin)> = Vec::new(); |
| 548 | let mut dropped: Vec<(OpId, u64, Origin)> = Vec::new(); |
| 549 | |
| 550 | loop { |
| 551 | // Dependencies under the current demotion state. A slot that is not |
| 552 | // the first piece of its placement chains to its predecessor and |
| 553 | // resolves no origins of its own. |
| 554 | let mut deps: Vec<Vec<usize>> = vec![Vec::new(); n]; |
| 555 | for i in 0..n { |
| 556 | if let Some(x) = self.prev(i) { |
| 557 | deps[i].push(x); |
| 558 | continue; |
| 559 | } |
| 560 | // A self-edge is a cycle of length one, which is what a move |
| 561 | // whose destination names content the move itself claims |
| 562 | // produces. It is left in so that the demotion rule sees it; |
| 563 | // unseen, it would detach the move's slots from the tree and |
| 564 | // lose their bytes. |
| 565 | let (l, r) = res!(self.origins_of(i, claims, &dem)); |
| 566 | if let Some(x) = l { |
| 567 | if !cut[i].0 { |
| 568 | deps[i].push(x); |
| 569 | } |
| 570 | } |
| 571 | if let Some(x) = r { |
| 572 | if !cut[i].1 { |
| 573 | deps[i].push(x); |
| 574 | } |
| 575 | } |
| 576 | } |
| 577 | |
| 578 | // Kahn's algorithm, ties broken by op order then offset within the |
| 579 | // placement, so the order is a function of the operation set. |
| 580 | let mut indeg: Vec<usize> = vec![0; n]; |
| 581 | let mut rev: Vec<Vec<usize>> = vec![Vec::new(); n]; |
| 582 | for i in 0..n { |
| 583 | indeg[i] = deps[i].len(); |
| 584 | for d in &deps[i] { |
| 585 | rev[*d].push(i); |
| 586 | } |
| 587 | } |
| 588 | let mut ready: BTreeSet<(OpOrder, u64, usize)> = BTreeSet::new(); |
| 589 | for i in 0..n { |
| 590 | if indeg[i] == 0 { |
| 591 | let (ord, sub) = self.slots[i].order_key(); |
| 592 | ready.insert((ord, sub, i)); |
| 593 | } |
| 594 | } |
| 595 | let mut order: Vec<usize> = Vec::with_capacity(n); |
| 596 | while let Some(key) = ready.iter().next().copied() { |
| 597 | ready.remove(&key); |
| 598 | let i = key.2; |
| 599 | order.push(i); |
| 600 | for j in &rev[i] { |
| 601 | indeg[*j] -= 1; |
| 602 | if indeg[*j] == 0 { |
| 603 | let (ord, sub) = self.slots[*j].order_key(); |
| 604 | ready.insert((ord, sub, *j)); |
| 605 | } |
| 606 | } |
| 607 | } |
| 608 | |
| 609 | if order.len() == n { |
| 610 | let mut left = vec![None; n]; |
| 611 | let mut right = vec![None; n]; |
| 612 | for i in 0..n { |
| 613 | if self.prev(i).is_some() { |
| 614 | continue; |
| 615 | } |
| 616 | let (l, r) = res!(self.origins_of(i, claims, &dem)); |
| 617 | left[i] = if cut[i].0 { None } else { l }; |
| 618 | right[i] = if cut[i].1 { None } else { r }; |
| 619 | } |
| 620 | return Ok(Order { order, left, right, demoted, dropped }); |
| 621 | } |
| 622 | |
| 623 | // A cycle remains. Demote the lowest blocked slot in op order. |
| 624 | let mut stuck: Vec<usize> = (0..n) |
| 625 | .filter(|i| indeg[*i] > 0 && self.prev(*i).is_none()) |
| 626 | .collect(); |
| 627 | stuck.sort_by_key(|i| { |
| 628 | let (ord, sub) = self.slots[*i].order_key(); |
| 629 | (ord, sub, *i) |
| 630 | }); |
| 631 | let victim = match stuck.first() { |
| 632 | Some(v) => *v, |
| 633 | None => return Err(err!( |
| 634 | "The topological sort stalled with no blocked slot, so a cycle \ |
| 635 | runs through slots that chain within a placement."; Bug)), |
| 636 | }; |
| 637 | let slot = &self.slots[victim]; |
| 638 | if !dem[victim].0 && slot.left.is_some() { |
| 639 | dem[victim].0 = true; |
| 640 | demoted.push((slot.place, slot.sub, Origin::Left)); |
| 641 | } else if !dem[victim].1 && slot.right.is_some() { |
| 642 | dem[victim].1 = true; |
| 643 | demoted.push((slot.place, slot.sub, Origin::Right)); |
| 644 | } else if !cut[victim].0 && slot.left.is_some() { |
| 645 | cut[victim].0 = true; |
| 646 | dropped.push((slot.place, slot.sub, Origin::Left)); |
| 647 | } else if !cut[victim].1 && slot.right.is_some() { |
| 648 | cut[victim].1 = true; |
| 649 | dropped.push((slot.place, slot.sub, Origin::Right)); |
| 650 | } else { |
| 651 | return Err(err!( |
| 652 | "A cycle through the slot placed by {} at offset {} survives \ |
| 653 | both demotion and dropping.", slot.place, slot.sub; |
| 654 | Bug)); |
| 655 | } |
| 656 | } |
| 657 | } |
| 658 | } |
| 659 | |
| 660 | |
| 661 | /// A topological order over the anchor graph, with the origins it was resolved |
| 662 | /// against. |
| 663 | #[derive(Clone, Debug, Default, Eq, PartialEq)] |
| 664 | pub struct Order { |
| 665 | pub order: Vec<usize>, // each after its origins |
| 666 | pub left: Vec<Option<usize>>, // resolved left origins |
| 667 | pub right: Vec<Option<usize>>, // resolved right origins |
| 668 | // Origins given up to break a cycle, named by placing operation, offset |
| 669 | // within that placement, and which of the two origins. |
| 670 | pub demoted: Vec<(OpId, u64, Origin)>, // demoted to the creating splice |
| 671 | pub dropped: Vec<(OpId, u64, Origin)>, // dropped where demotion failed |
| 672 | } |